Patch Notes
Every game update since the launch of the public beta in January 2021
0.115.12025/04/17
- Training: Input Delay will now be ignored when stepping frame-by-frame
- Maintenance: Cleaned up April Fools character code
0.114.82025/04/09
- AF Noodle: Fixed bugs related to projectiles/parry, fixed visual bugs, added and updated combo trials
- AF Rice: Changed 5HL, increased range on 4L, misc QOL fixes
- AF Beef: Reduced startup on a number of moves opening up new combo routes, fixed bug with ground bounce
- Maintenance: Prep work for the April Fools archive
0.114.72025/04/07
- AF Pork: Increased meter gain on hit, removed armor from 4L but it now breaks armor and parries
- AF Rice: Miscellaneous nerfs and behavior fixes
- AF Garlic: Super Gateway cancel window shortened, meter gain on all hits increased
0.114.52025/04/06
- AF Noodle: Removed infinite combo, added super, new items, updated combo trials
- AF Rice: Combo tweaks, added groundbounce divekick, added super, updated combo trials
- Patch Notes: Fixed dates and formatting for a few recent patches
0.114.42025/04/03
- AF Noodle: Increased enemy meter gain on certain attacks
- AF Rice: Lots of small balance adjustments to make Rice more inline with the rest of the cast
0.114.02025/04/01
- April Fools patch! All characters have been swapped with modified versions until April 12
0.113.52025/03/18
- Mobile/Desktop: Fixed bug where version in the bottom left was clickable
- Mobile: Removed the initial EULA and simplified the intro screen
- Cabinet Mode: Fixed bug where controls reminder was visible on cabinet mode
- Modding: Fixed bug where Cryptic Carb was listed twice
- Modding: Added lots of new features in prep for April Fools. Full docs coming soon!
0.113.32025/02/17
- Menus: Reverted autohide [P] button change when playing on mobile
- Modding: Started work on supporting random cancels
0.113.22025/02/10
- Menus: Autohide mouse cursor + the [P] button immediately, show both on mouse movement
- Lobbies: Fixed bug where P2 could not navigate the modding menu with their controller
- Cabinet Mode: Merged p1/p2 coin pool into shared coin pool
- Cabinet Mode: Added options for making SFX/Music quieter during Attract
- Cabinet Mode: Increased idle timeout 60 > 180 seconds when NOT on freeplay
- Modding: Fixed bug where RCing while a projectile was spawning sub-projectiles would create duplicates
0.113.12025/02/03
- Cabinet Mode: Added support for coin-op behavior
- Cabinet Mode: Added Cabinet Options to Pause Menu, where you can configure the cost to play
- Cabinet Mode: Hide Pause Menu button (P in bottom right) when cursor is inactive
- Maintenance: Fixed copyright date
0.113.02025/01/29
- Noodle: Frenzy is now unburstable until the final hit
- Noodle: Fixed bug where you could spawn a 3rd bowl of Soup with a Whip Splash cancel
- Beef: Added a damage scaling penalty to combos starting with Lemon or Air Lemon
- Pork: Caber Toss will now auto tech enemy throws during startup
- Onion: Added a damage scaling penalty to combos starting with Hopkick
- Onion: Reduced hurtbox during Long Jump to better match the animation
0.112.42024/11/12
- FAQ: Updated multiple sections, added link to Steam page
- Modding: AttackConfig can now set hit/block stun values to "skip" to prevent interrupting the opponent
- Modding: Fixed bug where FrameConfig.behind ignored FrameConfig.mirrorImage
0.112.32024/10/23
- Modding: InstallConfig.input fixed (never worked, whoops)
- Modding: SequenceConfig.canTech added
- Modding: TumbleConfig.juggle = "keep" added
- Modding: TumbleConfig.restandStun added