Patch Notes
Every game update since the launch of the public beta in January 2021
0.109.22023/05/14
- Gameplay: Adjusted inescapable multi-hits (Rice Swat) to only KO on the last hit
- Combo Trials: You can now verify that a hit was a "punish" or "antiair" (see Rice #4)
- Combo Trials: Fixed bug where some combo progress persisted across position resets
- Modding: AttackConfig.cannotKO added
0.109.12023/04/16
- Ranked: Search range for "Similar Opponents" expanded 150 > 200
- Ranked: Search range for "Stronger Opponents" expanded 400 > 9999
- Steam: Disable clicking on the version modal to open up the status page
- Modding: FighterStatsConfig.startMeter added
0.108.12024/04/02
- April Fools: Updated Noodle, Rice, Pork, and Garlic with bugfixes and balancing
- April Fools: Disabled "Account Favorite" allowing players to access base characters
0.108.02024/04/01
- April Fools patch! All characters have been swapped with modified versions for the next week
0.107.32024/03/26
- Combo Trials: You can now press 0 on the keyboard to reset position
- Maintenance: Misc changes in prep for upcoming April Fools event
0.107.22024/03/26
- Combo Trials: Reworked some Noodle and Beef trials to be less flaky
- Modding/Combo: Adding auto scaling so longer combo trials will fit on screen
- Modding/Combo: Added experimental new trial system for the April Fools event
0.107.12024/03/24
- Modding/Combo: Fixed display names not working on new seqIds
- Modding/Combo: Fixed Garlic's combos being accidentally added to Secret Spice
- Modding: Removed duplicate boss configs in main header
0.107.02024/03/24
- Modding: Added combo trials! Test with the new Combo button in the top right of the Mod Menu. Updated docs coming soon
- Modding: Fixed ProjectileConfig.displayHide
- Lobbies: Fixed bug where copy/pasting a URL would retain any periods
0.106.52024/03/13
- Modding: SequenceConfig.displayHide added
- Modding: Added support for the Throw icon in Frame Data
- Maintenance: Updated URL for accounts API
0.106.42024/02/20
- Gameplay: Slightly increased delay before a match starts to mitigate audio and loading issues
- Gameplay UI: The WINS counter now updates immediately once the match ends
- Gameplay UI: Added a star next to the WINS count to indicate the most recent winner
- Gameplay UI: Added a win-streak indicator next to the WINS count once 2+ games have been won in a row
0.106.32024/01/16
- Lobbies: Added new host feature "Prevent Start" that lets the host prevent the game from automatically starting when both players mark themselves READY
- Lobbies: Fixed bug where the P2's READY status wasn't being reset when P1 left the queue
- Mobile: Hid the matchmaking button during gameplay since it was interfering with the controls
- Mobile: Made the social icons closer on the main menu to make it easier to click the matchmaking button
0.106.22023/12/19
- Noodle: Frenzy pushback increased by 50% to limit oki options
- Rice: Teleport can now cancel the end of their recovery into throw
- Rice: Removed startup invulnerability from Swat
- Rice: 5H > 5H > 4S now teleports back a fixed distance away from the opponent
- Pork: Fixed Caber Toss to auto tech when thrown out of the run animation
- Pork: Fixed Caber Toss tech to put characters at the same distance as a normal throw tech
- Modding: CancelConfig.onHitTumbling added
0.106.02023/11/23
- Rice: Added new move Quickport, which allows Rice to teleport a short distance after attacking
- Rice: You can perform Quickport by canceling Light and Heavy attacks into back Special (retreat) or forward Special (close)
- Gameplay: Throw tech animation extended 20 > 40 frames to give players more time to react